Game Schedule - Spring

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Weekly Activities Schedule

Week 18 (June 11-15)

  • Tues: Share Work, Answer Questions
  • Mon: Finish Work, Start Linkedin Final
    • WEDO
      • Help each other
    • YOUDO
      1. Write a Linkedin Recommendation for someone in class
        • Make sure you have all 5 sentences and that the person you write for approves it
        • When it is approved it will show up on your Linkedin page
      2. Update your Linkedin Profile

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Week 17 (June 4-8)

  • Wed: Work on Game
    • IDO
      • Le Duc is part of an interview panel at the district office
    • WEDO
      • Help each other
    • YOUDO
      • Work on your role

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Week 16 (May 29 - June 1)

  • Fri: Work on Production, Team Review
    • IDO
      • Remind that this is the end of week 2 and all work is due at the end of next week
      • Remind about peer review
      • Remind Le Duc is gone next Wednesday
        • The sub will be documenting on task activity
        • Thanks for being on task :)
      • Remind that next Tuesday Steve Westman from Vancouver Film School will be here
    • WEDO
      • Work on production
    • YOUDO
  • Tues-Thurs: Work on Production
    • IDO
      • Remind Le Duc is gone Tuesday and Wednesday
        • The sub will be documenting on task activity
        • Thanks for being on task :)
    • WEDO
      • Work on game production

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Week 15 (May 21-25)

  • Fri: Work on Production, Team Review
    • IDO
      • Remind about peer review
      • Remind Le Duc is gone next Tuesday and Wednesday
        • The sub will be documenting on task activity
        • Thanks for being on task :)
    • WEDO
      • Work on production
    • YOUDO
  • Tues-Thurs: Work on New Game Cycle
    • YOUDO
      • Work on your role
        • Skill building
        • Game building
        • Projects due June 8th
  • Mon: Prepare a Pitch
    • YOUDO
      • Put together a pitch for what you want to do next three weeks
      • Presentations will be tomorrow

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Week 14 (May 14-18)

  • Fri: Rate Your Team, Start Next Project Cycle
  • Mon-Tues: Continue Working on Game
    • IDO
      • Share last year's Contest Entries
      • Remind that the lastest build is due in the class folder by end of class Tuesday!
    • WEDO
      • Review games and give feedback
    • YOUDO

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Week 13 (May 7-11)

  • Thurs-Fri: Continue Working on Game
    • WEDO
      • Review games and give feedback
    • YOUDO
  • Mon-Wed: Continue Working on Game
    • WEDO
      • Upload the latest verion of your game to the class folder Wednesday
    • YOUDO
      • Work on game
      • Check off tasks

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Week 12 (April 30 - May 4)

  • Fri: Continue Working on Game
    • YOUDO
      • Work on game
      • Check off tasks
  • Thurs: Review Latest Game Build with Jay Balakrishnan
    • IDO
      • Introduce Jay
    • WEDO
      • Watch game play presentations
    • YOUDO
      • Listen to Jay
  • Wed: Review Latest Game Build
    • IDO
      • Remind teams to save the latest game build in the class folder
    • WEDO
      • Watch game play presentations
    • YOUDO
      • Review game rubric with the team and re-assess to chart growth
  • Mon-Tues: Continue Working on Game
    • YOUDO
      • Work on game
      • Check off tasks
      • We will have a team showcase during class Wednesday and Thursday we will have a visit from Jay for feedback

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Week 11 (April 23-27)

  • Mon-Fri: Continue Working on Game
    • YOUDO
      • Work on game
      • Check off tasks
      • We will have a team showcase during class Wednesday

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Week 10 (April 16-20)

  • Tues-Thurs: Continue Working on Game
    • YOUDO
      • Work on game
      • Check off tasks
  • Mon: Review Completed Work, Review Spring Schedule and Skills List
    • Warm Up
    • IDO
      • Remind teams that it is important for the group schedule to be updated
    • WEDO
      • Work together on schedule plan and skills lists
    • YOUDO
      • Review your tasks in your project management system, work on game

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Week 9 (April 9-13)

  • Mon-Fri: Work on Game
    • Warm Up
    • IDO
      • Mr. Le Duc will be looking for evidence of 5 hours of class work this week in your project management software
        • He can check this at Cispus :)
        • Week of April 9: Most prototypes should be done by this point and Alpha should be nearing completion. Art may be mostly placeholder at this time
        • Week of April 23: Sometime this week we'll do a midquarter review. Advisory committee will be looking at game progress and evaluating progress. Evaluation based on current viability and prompt compliance, with a focus on "what do you need to do from here to make this work". Project should be mostly complete by this time (Advanced Beta), with art being a mix of placeholder and finals.
    • WE DO
      • Help each other be on task, bell to bell
    • YOUDO
      • Work on your tasks, complete them and document your progress by placing them into the completed column in your project management system

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Week 8 (Mar. 26-30)

  • Mon-Fri: Create Mindmap, Flowchart, and Tasks in Project Management System, Decide on MVP, Minimum, Viable Product and Complete and Share by Friday
    • Warm Up
    • IDO
      • Check in with teams for all three, mvp progress
    • WE DO
      • Help each other be on task, bell to bell
    • YOUDO
      • Work on your tasks, complete them and document your progress by placing them into the completed column in your project management system

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Week 7 (Mar. 19-23)

  • Wed: Make Decisions based on Brainingwriting/Brainstorming
    • Warm Up
    • IDO
      • Share decision-making strategies
    • WE DO
      • Decide:
        1. Story (this includes protagonist, struggle and goal - also genre / theme) - you will pitch this to the class soon
        2. Mechanics (this inlcudes pieces of code needed to make the mechanics function) - How many will you need?
        3. Aesthetics (decide on color scheme - check out Color.Adobe.com) and design (look and feel) decide on fonts (Find Fonts)for the menu and other words on screen (Explore C.R.A.P. and design and iteration
      • Create a project in a project managment system like Trello and add members including Mr. Le Duc, sleduc@osd.wednet.edu
      • Create a Unity Collab for your team
  • Mon: Participate in Team Building Activities
    • Warm Up
    • IDO
      • Share team building project
      • Share Project Schedule:
      • Week of March 23: Sometime this week we'll do a pitch panel - Advisory committee will be listening to the student teams talk about their game concept, evaluating it for both viability and prompt compliance
      • Week of April 9: Most prototypes should be done by this point and Alpha should be nearing completion. Art may be mostly placeholder at this time.
      • Week of April 23: Sometime this week we'll do a midquarter review. Advisory committee will be looking at game progress and evaluating progress. Evaluation based on current viability and prompt compliance, with a focus on "what do you need to do from here to make this work". Project should be mostly complete by this time (Advanced Beta), with art being a mix of placeholder and finals.
      • Week of May 7: Project should basically be done at this point and be at the QA and "bug fix" phase. Art should be nearing completion and be embedded. Begin with presentation guidance/practices, tech checks (particularly projector resolution/contrast/brightness), etc.
      • Week of May 14: Final tech checks and presentation runthroughs.
      • May 16: Project is complete and turned in on presentation machine in executable format before students leave for the day (I usually stay late this day, so "leave for the day" might be 6pm).
      • May 17: Local showcase. Projects are evaluated by panel using same format as super showcase, two winning teams selected to move forward to final event.
      • May 20: Super Showcase
    • WE DO
      • Work together
    • YOUDO

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Week 6 (Mar. 12-16)


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Week 5 (Mar. 5-9)

  • Wed-Fri: Place Game Flowchart into Dundoc, Share Unit 6 – Game Development Tools, Functions, and Properties
    • Warm Up
    • IDO
    • WE DO
      • Help each other
    • YOUDO
      • Place your flowchart in the Game Flow Chart section at Dundoc
      • Create blog posts for each training activity in 6.C.1.A: Exploring the Unity Editor that you do not know how to complete
        • TOPICS:
          • Activating Game Objects
          • Scope and Access Modifiers
          • Awake and Start
          • Update and FixedUpdate
          • Enabling and Disabling Components
          • Translate and Rotate
          • Look At
          • GetButton and GetKey
          • Get Axis
          • OnMouseDown
          • GetComponent
      • Title each post after the scripting element
        • Example: Activating Game Objects
      • Embed the training video from YouTube at the top of your blog post
      • Create a scene in Unity that demonstrates the scripting element
        • You might reuse the same project to demonstrate your new script, like the bouncing ball, etc.
      • Place evidence of your work with the Beginner Gameplay Scripting Element in your blog post
        • This could be a screenshot uploaded to Flickr and embedded into your post
        • This could be a short screencast uploaded to YouTube and embedded into your post
      • Create a heading What I Learned
        • Write a short paragraph describing what you learned and a problem you solved
  • Mon-Tues: Assess and Publish The Flowchart of Your Game
    • Warm Up
    • IDO
    • WE DO
      • Help each other
    • YOUDO
      • Score your 2nd draft flowchart with the Game Development Plan – Assessment Rubric
        • Staple the assessment rubric to your flowcharts, include each paper version
      • Create a blog post titled, Project Management and Bug Reporting Software 
        • Include links to at least 3 online bug reporting / tracking systems
        • Write a Pro and Con section under each link
          • Describe each Pro and Con
        • State which one you are going to use for your game project
      • Beginning building tasks in your Project Management

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Week 4 (Feb. 26 - Mar. 2)


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Week 3 (Feb. 21-23)


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Week 2 (Feb. 12-16)

  • Mon: BONUS DAY:Production of a Game
    • Le Duc helping teachers at the OSD office today
    • YOUDO
      • Be prepared to share your creation tomorrow, played live in class off your computer

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Week 1 (Feb. 5-9)


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